"It seems that Skarmory will need to protect us from the lightning." "Do you mind if I ride with you, Alex?" He asked. Steven moved to mount his Skarmory, but paused after he looked to the dark, thunder-ridden clouds above, and then to my basket. Wally set up his saddle while I unfolded the basket from my backpack. Steven sent out his Skarmory, Wally sent out Flygon, and I sent out Altaria. Claydol had only memorized the cities of Hoenn, so it couldn't teleport to many places off-route. It seemed that everyone fled for safety on the main island before the storm had grown too intense.Īs Sky Pillar was located near Pacifidlog, Steven’s Claydol had teleported us here and we would fly there on our Pokémon. The large expanse of floating wooden paths and houses were moving up and down in the tall, violent waves, and I didn’t see anyone on them. The best I could see was that it was actually built onto an island with an extensive series of floating wood docks, but I couldn't tell much else. The sky was dark and covered with storm clouds that let little light in. Deliver the rum to Mirke.I had wanted to visit Pacifidlog, just to see how it floats, but not like this. This area is patrolled by pirates - getting detected initiates an unwanted fight with them. You have to reach the crane (M34,7) and open the small locked chest presented in the picture above (it has a level 2 lock). Here, you should send only a single party member with highest Stealth. After that Ancret will leave her outpost. Follow Mirke's suggestion to provoke her by mentioning Snake Eyes Condwen. The entrance to the upper ramparts is guarded by Ancret. Mirke's first request is to find a special type of rum. It is up to you to prepare this party - find two quest items. You learn that the captain can go down to the room if he hears a loud party. Meet with Mirke and ask her about Benweth. Start by reaching the main room of the fort (M34,6). It allows you to meet with Benweth or to kill him in a clever way without a need of facing other pirates. The first variant, out of those mentioned above, is your best choice. Fights can be challenging and you can kill characters that would otherwise be able to talk with you, e.g. This is the worst variant because it forces you to kill everyone in this location. Even if you manage to reach the fort, you will have to fight with every pirate inside of it. It is probable that your hull can receive a lot of damage or it can even get sunk (game over). Success of dodging these shots depends on your helmsman's skill. Here, you must prepare yourself to get shot by cannons, even before you reach the fort. The party reaches a window and enters the armory in the dungeon. There, you can examine the fort's wall and climb it without any using any items (requires Athletics test - fail it and you may receive an injury) or you can use a rope with a grappling hook. The party moves to a small beach in the south. Also, this solution allows you to freely move around the main part of the fort. Raising the flag is the best way of reaching the fort - you will get inside without any fights. during exploration or after sea battles with pirate ships. You should have them if you haven't sold them to one of the merchants or you didn't drop them. This is only possible if you have Pricipi Colors in your inventory. Raising Principi flag and docking in the port.Save your game before sailing there - you have to make an important choice here: However, a stronger party can protect itself when a fight breaks out and make the conversation with Benweth easier. ![]() It is possible to end this quest without spilling blood. This quest should be continued after gaining a few more levels. These choices have no impact on the unlocked quest. During the conversation with Furrante you can let Serafen to take a look into your mind, you can defend yourself from this action and let Serafen join you or you can refuse. His ship sails towards yours automatically after leaving the "starting" island, Port Maje. This quest is received from the leader of Principi faction, Furrante. You can't miss the moment of starting this quest.
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